Features
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Keyboard and screen reader accessible
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Add and remove beats for any track while playing or stopped
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Make sure sounds like kicks and snares don’t coincide
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Control how likely a sound will play—interacts nicely with overrides
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Load any sounds, including multiple sounds per track
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For multisample tracks, switch between "round robin" and random playback
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Naturalize the sound by controlling pitch and amplitude fluctuation
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Sounds can ring out over each other or stop as a new sound starts (no ugly popping sounds!)
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Add up to 12 polymetric tracks
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Record your jamming and save it as a webm file
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Save and reopen machines in JSON format